At the very least, I was hoping to see a scene where the heroes realize they have absent-mindedly trapped their army behind a wall of farmhouses, forcing themselves to have to blow up one of their own buildings and waste precious resources just to escape. I would've been happy with any kind of strategizing at all, even a single scene where a blacksmith agonizes over whether to upgrade the ground units' attack or hit points would've satisfied me. But it never comes up. Not once. That's right: This is a Warcraft movie with absolutely no math.
You can comment here or at the Dreamwidth crosspost. comments at Dreamwidth.